Google DeepMind / Senior Software Engineer
A talent for working with multidisciplinary teams and ambitious goals. Drawing from a breadth of experience, has the skills to conceive, implement, and launch innovative, user focused experiences, both as an individual contributor, and as a tech lead.
Technology can empower people. Nathaniel seeks to build technology that enables people to make memories and experiences beyond what they thought possible.
A key member of several high priority projects, a source of novel ideas and solutions, define both technical and product vision. He frequently filled the skills gaps of teams by utilizing broad experiences - audio and visual multimedia, backend distributed systems, client software, prompt engineering, etc. - never afraid to tackle challenging, ambiguous problems head on.
Tech lead of several teams, specializing in frontend and client experiences. Nathaniel was known for his ability to take ambitious goals with abstract definition, and make them a reality by injecting novel viewpoints, technical vision, and a passion for excellent user experience. Key launches include commute assistance related features in
As the co-founder of a small mobile games company, pushed the bounds of interactive experiences on resource limited mobile devices of the time.
Pushed the bounds of Nintendo WII rendering, by utilizing hardware operations in creative ways.
Specialized in distributed systems, parallel programming, and scientific computing.
Built OSX compatibility layer, enabling camera related software to run on macs for the first time.